Saturday 1 December 2012

0.4.2 Art Update Release!


Download (0.4.2)
https://dl.dropbox.com/sh/n7ndo8uhdxd0feu/IZ2LVi03bu/Renewal.swf?dl=1
*Unfortunately after several attempts with the size of this latest version I was unable to upload it online. So instead here is a downloadable version of the game, feedback works the same and feel free to delete it off of your computer when we come out with a new release.*
*Note: You need to run the file with Adobe Shockwave player, if anybody has questions about that feel free to ask and I can point you to the right place. It can also be opened with your internet browser (IE, firefox, etc)*


V0.4.2
Art Update
Graphics
New Grass
            àNew Paths
New Tree: Longer stem
            àWhen tree is cut down, all leaves are gone now
Wood Benches and coloured trash bins
            àTrash bins (Red, Orange, and Blue)
            àTrash bins: Possible to Loot (Small AP reward as well)
Dead Body
            àBlood splatters
            àDead body: Possible to Loot
New Items:
àRotten apple (Consumable)
àWeapon Recipe (Tiers: I, II, and III)
New boxes:
            àLevel up box, quest menu box
                        àMakes reading the text a lot easier!
            àNew dialogue box
            àBoth have splotchy bloodlike effect with transparent backgrounds
New Enemy!!!
àCrawler: This zombie was once the poor victim of a misfired shotgun shell. Unfortunately for it, the shot was only able to take out its legs, and leave it living in a life full of misery. (Contains Less loot then the ‘walkers’)
            àStats:
                        àAttacks (Damage): 3 - 6
àAccuracy (%): 60
àRadius to join fight: 80
àXP: 10 - 12
àAP: 5 - 8
àMoney (Max.): $30
àSpeed: 3.5
            àModified stats for original zombies.
            àStats:
                        àAttacks (Damage): 3 – 7
                        àAccuracy (%): 70
                        àRadius to join fight: 180
                        àXP: 10 - 15
                        àAP: 5 - 10
                        àMoney (Max.): $30
                        àSpeed: 5 (faster)
Music/Sound (Want feedback)
6 All NEW songs!
            àNew Music is from Classi (Original songs from Satyre are still included)
            à5 Background songs (New)
            à1 Battle song (new)
New background music loop feature (Music only starts from the beginning of its loop after another song ends or you enter/leave a battle.)
            àThis means changing scenes will not affect the flow of music unless it’s into/out of a fight.
Other:
-When you approach a zombie in the world beyond, it pauses the game and sends you into fight. Should be no more glitches with the player pushing the zombies around the map
-Zombies actually have accuracy now (Whereas before they ALWAYS hit you)
-When looting zombies do not disappear (Looting is no longer a way to escape big groups of zombies)
-Enemy portraits for the fight scene have been re-positioned to suit the needs of new types of zombies (crawler)
 
Inventory Menu: No need to take your hands off the keyboard and use the mouse when navigating the inventory menu. You can mouse over and click, or just hit the up/down arrows and it will change which option you are on; then simply press enter(Action) to go into that page.